Footwork

CC

Intermediate · 4/10

CCs are a common footwork move used to add rhythm, direction changes, and flow. They help breakers move between footwork patterns and add sharp accents to the beat.

Battle Video

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Tutorial

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Video 1

Battle Video

1/2

Difficulty breakdown

Difficulty is not only about strength. Balance, coordination, technique, endurance, and style all change how hard a move is.

Strength
4/10
Flexibility
4/10
Balance
5/10
Coordination
6/10
Technique
5/10
Endurance
5/10
Style
6/10

Risk

Injury risk for this move.

This section is separate from difficulty. It only explains the physical risk of practising this move.

This move is rated

Low

2

out of 10 risk

LowModerateHighExtreme

Low

1–3

Lower pressure movements. Still warm up and stop if anything feels painful.

Moderate

4–6

More balance, impact, wrist pressure, or awkward landings if rushed.

High

7–8

Harder moves with more chance of falls, joint strain, neck pressure, or crashes.

Extreme

9–10

Very advanced moves with higher chance of serious falls, head or neck impact, or injury.

This is a general training guide, not medical advice. Warm up properly and stop if you feel sharp pain or unsafe pressure.

Practice notes

Before you train it.

Start here

Prerequisites

  • 1Six-step basics
  • 2Hip mobility
  • 3Floor control

Clean it up

Common mistakes

  • 1Kicking without control
  • 2Letting the hips collapse
  • 3Not switching weight properly

Focus

What to notice

Look at the kick, the weight switch, and the timing. CCs are useful because they can hit accents in the music and make footwork look sharper without needing a big trick.

Next

Variations

Once the base version feels controlled, these are the directions the move can change.

Basic CCReverse CCThreaded CCCC to baby freezeCC with direction change